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1222 courses available

Amazon Web Services

AWS Well-Architected Best Practices - Supplemental Lab Playlist

This Playlist is an unordered collection of supplemental labs that have relevance to the classroom training AWS Well-Architected Best Practices. Students of that class may find the labs in this playlist to be useful hands-on practice.
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Amazon Web Services

AWS Well-Architected Considerations for Financial Services

Are your financial workloads well architected? Do you want to dive deeper into your well-architected reviews to address the risks and regulatory requirements unique to the financial services industry? This course is designed to help you evaluate…
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Amazon Web Services

AWS Well-Architected Foundations

gear-duotone-light-full Software Development
The AWS Well-Architected Framework helps you make informed decisions about your customers' architectures and understand the impacts of design decisions. By using this framework, you will become aware of the risks in your architecture and ways to…
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Amazon Web Services

AWS Wickr Getting Started

gear-duotone-light-full Software Development
This course provides an overview of AWS Wickr. You will learn about use cases and accreditations. You will also learn how to create a Wickr network from the AWS Management Console. This course is not intended to cover features in depth. It…
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Amazon Web Services

AWS X-Ray Getting Started

gear-duotone-light-full Software Development
In this course, you will learn the benefits and technical concepts of AWS X-Ray. Using X-Ray, developers and operators can analyze the behavior of their distributed production applications with end-to-end tracing capabilities. X-Ray helps to…
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Amazon Web Services

AWS for Games - Databases

chart-line-duotone-light-full Data Science
This course focuses on Amazon Web Services (AWS) database services and how they map to common game use cases. Learners will dive into the technical and business reasons to use one service over another, best practices, and service combinations.…
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Amazon Web Services

AWS for Games Containers Principles

gear-duotone-light-full Software Development
Game migration to the cloud is accelerating. To operate efficiently on AWS, game creators need to understand the principles of modern, cloud-native application design. Containers are a key component of cloud-native implementations. However, while…
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Amazon Web Services

AWS for Games Learning Plan: AI and Machine Learning

sparkles-duotone-light-full Artificial Intelligence
A Learning Plan pulls together training content for a particular role or solution, and organizes those assets from foundational to advanced. Use Learning Plans as a starting point to discover training that matters to you. This Learning Plan is…
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Amazon Web Services

AWS for Games Learning Plan: AI and Machine Learning (includes labs)

sparkles-duotone-light-full Artificial Intelligence
A Learning Plan pulls together training content for a particular role or solution, and organizes those assets from foundational to advanced. Use Learning Plans as a starting point to discover training that matters to you. This Learning Plan is…
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Amazon Web Services

AWS for Games Learning Plan: Databases

chart-line-duotone-light-full Data Science
A Learning Plan pulls together training content for a particular role or solution, and organizes those assets from foundational to advanced. Use Learning Plans as a starting point to discover training that matters to you. This Learning Plan is…
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Amazon Web Services

AWS for Games Learning Plan: Game Servers

gear-duotone-light-full Software Development
A Learning Plan pulls together training content for a particular role or solution, and organizes those assets from foundational to advanced. Use Learning Plans as a starting point to discover training that matters to you. This Learning Plan is…
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Amazon Web Services

AWS for Games: Cloud Game Development - Knowledge Badge Readiness Path

gear-duotone-light-full Software Development
This Learning Path enables you to build cloud game development pipelines for distributed teams working anywhere in the world – across the game development pipeline, infrastructure and networking that studios would normally run on-premises. This…
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